Going for them highlights the shortcomings of the platforming in the game and how annoyingly difficult it can be to navigate the landscape. Fe doesn’t overstay its welcome unless you intend on getting all of the collectables which are tacked on to say the least. I sincerely have no idea what it was about at all.Īlso, while the vocal sounds are initially endearing they will be grating on your ear drums by the end. To call it convoluted feels like a major understatement. It completely forgets to tell a coherent story. Unfortunately, Fe is far too focused on being some kind of high end art piece. I’m usually fine with it, I’ve played some stunning Indie games that some may not enjoy for that exact reason. Indie games can sometimes be a bit, let’s say artsy. However, the ways in which this mechanic is used becomes repetitive quickly. Also, the usage of sounds and songs as a way of communicating is a unique concept. Accompanying you is a wonderful soundtrack that really adds to the calming atmosphere.
Everything surrounding you has this delightful fluorescent glow, it looks magical. Let me start with the positive aspects of Fe, that’s always more enjoyable. In turn, you’ll be taught new abilities such as, activating a flower that acts as a jump-pad to launch Fe to higher locations and explore more of the world. Fe is able to communicate with them via vocal sounds that you’ll collect along the way. The forest and creatures within it are responsive to songs and sounds. It was developed by Zoink and published by Electronic Arts under its EA Originals program in 2018.Īs the titular character you’re tasked with traversing a mystical forest and saving its inhabitants from some strange entities. Fe is an action-adventure game in which players take control of a fox-like creature called Fe.